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| About | |
|---|---|
| Origin | Spanish |
| Skills required | Chance |
| Gameplay | |
| Type | Gambling |
| Players | Np. |
| Cards | 3 |
| Deck | Anglo-American |
| Playing time | 5-10 min. |
| Random chance | Easy |
| Related games | |
| Monte Bank | |
Three-card Monte, also known as the Three-card marney, Three-card trick, Three-Way, Three-card shuffle, Menage-a-card, Triplets, Follow the lady, Find the lady, or Follow the Bee is a confidence game in which the victim, or mark, is tricked into betting a sum of money, on the assumption that they can find the money card among three face-down playing cards.
In its full form, Three-card Monte is an example of a classic short con in which a shill pretends to conspire with the mark to cheat the dealer, while in fact conspiring with the dealer to cheat the mark.
This confidence trick was already in use by the turn of the 15th century, having a great deal in common with the shell game; they are the same except that cards are used instead of "shells".
Contents |
The three-card Monte game itself is very simple. To play, a dealer places three cards face down on a table, usually a cardboard box which provides the ability to set up and disappear quickly. The dealer shows that one of the cards is the target card, e.g., the Queen of spades, and then rearranges the cards quickly to confuse the player about which card is which. The player is then given an opportunity to select one of the three cards. If the player correctly identifies the Queen of spades, the player wins an amount equal to the amount bet; otherwise, he loses his stake.
Since there are only three cards, the Jack of spades and Jack of clubs often complement the "money card", which is usually a Queen. The Queen is often a red card, typically the Queen of hearts. Sometimes the Ace of spades is used as the money card, since the Ace of spades is viewed as lucky, which might lure the mark into playing the game.
When the mark arrives at the three-card Monte game, it is likely that a number of other players will be seen winning and losing money at the game. The people engaged in playing the game are invariably shills, confederates of the dealer who pretend to play so as to give the illusion of a straight gambling game.
As the mark watches the game, they are likely to notice that they can follow the queen more easily than the shills seem to be able to, which sets them up to believe that they can beat the game.
Eventually, if the mark enters the game, they will be cheated through any number of methods. An example of a simple scheme involves a dealer and two shills:
Dealers employ sleight of hand and misdirection to prevent the mark from finding the queen. Several moves are in common use.
In the throw, the dealer holds 2 cards face down in one hand. The top card is held between the thumb and second finger; the bottom card is held below it, between the thumb and third finger. The dealer then sweeps his hand down and throws one card on the table. The mark naturally assumes that the dealer has thrown the bottom card; however, the dealer may throw either the bottom card, by releasing his third finger, or the top card, by releasing his second finger.
Done properly, the throw makes it virtually impossible for an observer to tell which card has fallen; even shills can't reliably follow cards through the throw. Three card Monte crews use secret signals so that the dealer can tell the shills where the queen is.
The throw accounts for the characteristic sideways motion of the dealer's hands as the cards are moved around on the table.
If the mark picks the right card, the dealer keeps raising the bid until the mark gets scared and backs out. If the mark doesn't back down, the dealer and the shills take off running.
If the mark picks the wrong card, the dealer lets the mark bet all his money.
If a mark should happen to pick the queen when the dealer doesn't want it, the dealer can use a Mexican turnover to exchange it with another card. First, the dealer picks up another card—not the one that the mark has chosen. The dealer holds it by a corner between thumb and forefinger, and slides it under the chosen card—ostensibly in order to turn over the chosen card. In fact, as the two cards come vertical, the dealer shifts their grip from the unchosen card to the chosen card, taking the chosen card away in their hand and leaving the unchosen card to fall face up on the table. Like the throw, a properly executed Mexican turnover is virtually undetectable.
In the television series Everybody Hates Chris, a young Chris Rock loses at this game repeatedly and must be given pointers by his mother, whose father loved to play Three-card Monte.
In Jay-Z's song "Empire State of Mind", he references the game's strong association with the culture of New York City.